November 18, 2014 at 10:16 pm #29670
I was bored one day, and found that Selco’s experience inspired a video game!November 18, 2014 at 10:21 pm #29672
“It was an article called ‘One Year in Hell’ that first started the team’s obsession with the topic, and after reading many more similar stories via Amnesty International, Miechowski was convinced that their stories needed to be told through the medium of interactive video games.”
They specifically cite it.November 18, 2014 at 10:33 pm #29675
Gave me goose bumps.
Ty Selco, your life experience and strength to speak against popular opinions, may very well cause waves of change in the minds of those who find glory in war, instead of the truth we refuse to see.
Never be afraid to do the righteous thing, nothing righteous is ever easy.November 18, 2014 at 10:37 pm #29677
They’re trying to make money on selco’s story. I hope they pay selco a big fat commission. The link to his story is on silverdoctor without mention of the author. Selco I hope there is a way for you to go after them.November 18, 2014 at 11:12 pm #29681
I would agree. Selco, I hope you can get something from this, or… better yet, call them up and collaborate and get credit. It’s a win win, you enrich the game experience for everyone else’s benefit and you get paid!November 18, 2014 at 11:20 pm #29682
74 I see your point.
Hopefully both partys find a mutually beneficial solution.
On one hand it would be nice to see a new generation interested in SHTF survival, on the other we can’t allow the man who inspired it to be moved into the background.
Maybe there is a way to get the popularity of the video game to somehow reflect or re direct people to SHTFschool.
If they have already mentioned one year in hell as an inspiration, it may very well have already.
Lets keep it cool if anyones on the message boards for youtube or the creators web site. We don’t want to put them on the defensive before Selco has had a chance to digest the info.
Never be afraid to do the righteous thing, nothing righteous is ever easy.November 19, 2014 at 1:19 pm #29737
I have never cared for or been into video games but if this one encourages the gamers to think about this topic, there may be value in it. I think the typical shoot ‘em up games serve to de-sensitize young people to war and violence, which is not in society’s long term interest.
It would be great to see Selco get proper credit, and hopefully some monetary benefit from this.November 19, 2014 at 6:54 pm #29774
as a gamer i can tell you this
once a company takes a giant **** on there fanbase or does something no one likes
pirated copies emerge and become popular….not that im encouraging itNovember 19, 2014 at 11:01 pm #29791
We have been on this for a few days now. Its simply bad because they actually used exact situations described by Selco in the game. That they dont even give Selco credit for this is ridiculous. As what we do about this I cant comment right now but we do something.
I have zero respect for people like this.
Alea iacta est ("The die has been cast")November 19, 2014 at 11:35 pm #29793
Thanks for support folks!
Yea, I feel “ripped off” here. And no respect for this, nobody should support company like this.November 20, 2014 at 12:49 am #29798
Just to play Devil’s Advocate, I would like to point out the company is actually encouraging pirating the game because they feel that the message is more important than the profit. They are also donating a portion of the profit to a charity, War Child International, which helps child refugees.
However, I do think they should contact Selco. It would be interesting if they hired him as an advisor to the game.November 20, 2014 at 2:51 am #29805
The amount they donate will be like .000001% of every dollar.November 20, 2014 at 6:02 pm #29845
If I was the game developer… I would be ravenous to speak with the person whose story my game is based upon. What a foolish move!
You have every right to receive at least credit and a nod to your website!November 21, 2014 at 5:02 am #29871
We believe they did not contact us because they want the “rights” to this story to release further sequels and simply did not want us to get a cut. Regardless if they encourage piracy or not. It is simply not OK to take someone’s work (and story of their life) profit from it and not even give them credit or part of the proceeds. It is too late for giving Selco credits because they already made their majority of sales but anyway we are on this.
Alea iacta est ("The die has been cast")November 27, 2014 at 9:53 am #30481
I just saw this thread after already starting one about this game, oops. If admin will go nuke the other thread that would tidy things up a bit.
I don’t play games much, they waste far too much time. However, this one look intriguing. I have heard that it’s been under development for 2 years.
Here are a couple of trailers:
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